Various ore materials are used in correspondence with status effects or as a way to signify change. Void effect gives infinitely many shields. Negative counter will still destroy ore.ĮXCEPTION 2: Instant Draedon/Instant Education effects will reduce the timer to 0 however, ore needs to get its upgrade counter changed after, for it to be upgraded.ġ00% guarantee that first blaster after gaining a shield will always upgrade and never destroy ore. Ore will be destroyed, unless timer is finished.ĮXCEPTION: If succeeding upgraders all have exactly 0 upgrade counter, ore will not be destroyed while the timer goes on. Ore will not be held frozen in place instead it will proceed normally. Given wet effect, fireproof will not be applied, and given fireproof effect, wet will not be applied.įrostbite is removed and replaced with fire.ĮXCEPTION: If ore is fireproof/wet before being given the fire, frostbite will not be removed.Īnd vice versa: smoking and poison can coexist in one ore. Ore proceeds with its original effect and can be killed if original effect is not removed, but can no longer be inflicted with said effect, if removed.Įffects will not stack. Ore proceeds normally and will not get the effect. ![]() It will show an original status effect, then the result when passed through another. The table below illustrates specific cases regarding status effects. Ores with Eternal Flames are processed at a higher rate by the Awakened Jack O Lantern. Given exclusively by the Solar Apocalypse.Įternal Flames is an effect different from regular fire as they don't kill ores, and only have a 50% chance of being extinguished by fire-removing items such as a Freon Sprayer. Prevents ores from being affected by wet effect. The Eggscream Refiner can stasis ores for 7 seconds.Īpplied by items such as Anti-Gravity Device.įlips gravity of an ore, making it float upwards. Ore becomes stationary for a specified amount of time. ![]() Grants a x4 boost to Star multipliers, or x25 boost to the Blue Supergiant.Īpplies a 5-second x1.3 bonus to Schrodinger multipliers (not applied to Shop Schrodingers).
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